Saturday, February 17, 2018

Wifi OnAir Sign

Wifi OnAir Sign

Electronics:
http://www.instructables.com/id/ESP8266-Led-Strip-MQTT-Control-Lights-WS2812/

Useful for pin mapping:
static const uint8_t D0 = 16;
static const uint8_t D1   = 5;
static const uint8_t D2   = 4;
static const uint8_t D3   = 0;
static const uint8_t D4   = 2;
static const uint8_t D5   = 14;
static const uint8_t D6   = 12;
static const uint8_t D7   = 13;
static const uint8_t D8   = 15;
static const uint8_t D9   = 3;
static const uint8_t D10  = 1;

// Assign Arduino Friendly Names to GPIO pins
#define D0 16
#define D1 5
#define D2 4
#define D3 0
#define D4 2
#define D5 14
#define D6 12
#define D7 13


Testing the LED Strip Arduino code
=======================================
// NeoPixel Ring simple sketch (c) 2013 Shae Erisson
// released under the GPLv3 license to match the rest of the AdaFruit NeoPixel library
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
  #include <avr/power.h>
#endif
// Which pin on the Arduino is connected to the NeoPixels?
// On a Trinket or Gemma we suggest changing this to 1
#define PIN            0
// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS      50
// When we setup the NeoPixel library, we tell it how many pixels, and which pin to use to send signals.
// Note that for older NeoPixel strips you might need to change the third parameter--see the strandtest
// example for more information on possible values.
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
int delayval = 500; // delay for half a second
void setup() {
  // This is for Trinket 5V 16MHz, you can remove these three lines if you are not using a Trinket
#if defined (__AVR_ATtiny85__)
  if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
  // End of trinket special code
  pixels.begin(); // This initializes the NeoPixel library.
}
void loop() {
  // For a set of NeoPixels the first NeoPixel is 0, second is 1, all the way up to the count of pixels minus one.
  for(int i=0;i<NUMPIXELS;i++){
    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255
    pixels.setPixelColor(i, pixels.Color(0,111,0)); // Moderately bright green color.
    pixels.show(); // This sends the updated pixel color to the hardware.
    delay(delayval); // Delay for a period of time (in milliseconds).
  }
}
======================================================
3d printed sign





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